I was stuck for half an hour in Chapter One because I knew exactly what I needed to do next, but could not pick up the two objects I needed for the solution. It’s also frustrating when you’ve already figured out the solution to a puzzle, but haven’t triggered something in the environment yet to allow you to pick up the objects for the solution. When it’s least convenient to go back and get it. The result is an obnoxious amount of back-tracking through environments, each of which takes a few seconds to fade up from black.ĭoesn’t need the wire hanger yet. Collapsible boat pole hanging on the wall? “Well, if I need one at least I know where to find it,” says Rector. Rector also has this obnoxious trait where he won’t pick up any item that he doesn’t specifically need yet. Mazes weren’t fun in 1994, let alone 2014. And it’s right at the climax of the story. For instance, the game has an honest-to-god maze. Parts of Moebius just feel dated and/or confusing. You know, after Obama wrecked the entire country, or whatever the subtext is here. Turns out history repeats itself in certain patterns, and Rector’s actions could help usher in a period of unprecedented prosperity for the United States. The agency wants Rector to investigate the murder of an Italian socialite. In return he makes a lot of money.Įxcept one day there’s a new client: an undercover government agency known as FITA. Rector jets around the world telling people the expensive antiques they’re about to buy are actually forgeries. Rector (geddit?), a man with a personality as lively as a dead peacock. For a Kickstarter-funded game, there’s a pedigree behind Moebius that should be exciting–which, frankly, is why it’s so surprising the game is an utter chore to play. Moebius is the latest point-and-click adventure game from Jane Jensen, creator of the famed Gabriel Knight series of yesteryear. See, while Moebius does have a certain pulp, dime-novel quality to its story, it’s just not very good. “Holy his mother is eaten by a lion? Is this a so-bad-it’s-good masterpiece?” Unfortunately not. Travel the world using Malachi’s unique deductive powers to analyze suspects, make historical connections, and uncover the truth behind a theory of space and time the government will defend at any cost.I’m afraid with that sort of intro, I’ve already oversold this game. Moebius: Empire Rising is a contemporary adventure that merges classic point-and-click puzzle solving with Jane Jensen’s sophisticated storytelling. government hire him - a dealer of high-end antiques - to look into a foreign murder? Why does David Walker, a former Special Forces operative he meets in his travels, feel like someone Malachi’s known all his life? And how come every time Malachi lets his guard down, someone tries to kill him? When a secretive government agency enlists him to determine whether a murdered woman in Venice resembles any particular historical figure, Malachi is left with only questions. This thrilling new adventure game from master storyteller Jane Jensen ( Gabriel Knight, Gray Matter) and Phoenix Online Studios ( Cognition, The Silver Lining) introduces Malachi Rector, an expert in antiquities whose photographic memory and eye for detail transform people and clues into interactive puzzles.
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