I'm sure that nothing in there still holds a charge at this point, but I really wasn't planning on messing with that part at all. The bad news is a dropped a screw in the top case of one of them, and no matter how much I twisted or shook it wouldn't come out, there's a lip/frame running the whole way between the computer and the shell. The good news is neither of the iMacs I picked up a while back had any battery leakage. A thunderous explosion shattered the silver monolith and Avacyn emerged, free from her prison at last. I remember the 3d effect being kind of impressive for what it was.Ī golden helix streaked skyward from the Helvault. it worked like those magic eye images or shuttered glasses (except with going crosseyed instead of having shutters close and open). I can't remember the name of the game, but part of playing it was building a pair of dividing goggles out of a cardboard box. Knowing what I do know as a programmer, I can see his amazement. Pararena - Paranena!! This game blew my CS uncles's mind as a kid. Odyssey: The Legend of Nemesis: The main thing I remember about this RPG is that the music was classical pieces played by the author's friend.Ī Mess O' Trouble - sprawling point n click adventure through several timelines in black and white. I see you guys have already mentioned Taskmaker and most Ambrosia games,, so here are some of my other favorites: As a child, happiness was synonymous with browsing the latest shareware titles on AOL. ![]() I'll need to get all those onto something newer once it's working again. Needs a new power supply unit and I haven't had time to replace it. That reminds me, I still have my old Apple II GS. ![]() Previously it’s like “Yeah, we got ultima and choplifter, what more do you need?”īut if you want to preserve everything that happened on that platform, including original uncracked games, there’s just SO much more out there that’s gone or was thought lost until it was pulled out of school’s storage.Ĭoffee Jones fucked around with this message at 12:16 on Jan 20, 2021 The people preserving Apple II software are in the same boat. Had a shower thought, it's funny to think about how ubiquitous macromedia director games were in the 90s and how few of them haven't at this point completely fallen through the cracks of game history (mostly because they were so often edutainment, garbage, or both)
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